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Order | 秩序

Recently, I have a brief discussion on "Cloud Atlas" with friends while we initiated movie talks.

The movie consists of multiple interchange scenes across six different eras, addressing several topics worth speculated by human civilization, which is closely relevant to us in reality.

Order is the one I wish further elaborate.

What we witness in the nowadays society is the outcome of reflection caused by the embodied equilibrium of order within the entity, composed of the collective beings.

The order is invisible, however, it is an imperative tool to regulate society.

The society could be perceived as a series of complex games, the controller (the authority) bases on their role and identity, drafts the rules of games that cover all conditions for the players to play the game.

Whoever fails to obey to rules will find the difficulty to adapt to the game, then sooner or later, he will be eliminated from the game.

For a period, the framework will last since its inception.

Perhaps one day, someone might found the existing rules are no longer valid and relevant. Questions and dissatisfaction on the rules will be brought to the authority, seeking reasonable rules reevaluation.

Upon the pressure from the public, the gamekeeper will continuously revise the rules or construct an enhanced framework for the gamer to continue. It can happen in peace, sometimes it materializes amongst the riot.

Whoever who does not wish to venture into the new framework, their mindset will stay in the old framework, they might need time to embrace the new normal.

The change of era will guide human to improvement,

Their notion will evolve.

At last, the order will be self-balanced followed by the evolving notion.
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今天與朋友聊電影,聊起了"雲圖"。

電影裡的畫面穿梭於六個不同時代背景,當中有當今人類文明現實生活裡值得探討的課題。

這裡想聊的是秩序。

現今社會由集體個體構成的實體反映而成的。

​社會之所以有現在的樣貌,乃歸功於秩序在內作出協調。

秩序是無形、不可觸及的,可是它卻是調解社會的必要工具。

社會好比是一場錯綜複雜的遊戲,管理員(執行單位)依據個人的職責與身份,擬出涵蓋各種情況的遊戲規則,讓玩家按遊戲規則來進行遊戲。

無法遵守規則的玩家,將發現他難以繼續下去,久而久之,他將被淘汰於遊戲以外。

自框架被擬定下來,它可以暫時維持原狀長達一段時間。

也許有天,有人發現現有的規則不再符合現況。便對有關單位加以質疑並表達不滿,期望相關的問題可以獲得正視與解答。

在群眾的壓力下,負責人會定時持續性的修改規則,或者擬出一個優化的遊戲框架,好讓玩家繼續。這過程可以平靜地進行,有時它需要在暴亂之中誕生。

無意進入新遊戲框架的人會繼續留在舊的遊戲框架,他們仍然需要時間來接受它。

人類隨著時代更迭而進步。

想法隨著人類的進步逐步進化。

秩序隨著想法的逐步進化最後得以自衡。

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